Learn and Test DMARC
Learn and Test DMARC
SuperGeekery: A blog probably of interest only to nerds by John F Morton.
Welcome to my link library. These are not links to content I have created unless you see that mentioned in the link’s description. These are links I found interesting enough to want to keep track of. If you read Craft Link List, the Craft CMS newsletter I used to write, this page is a replacement of sorts for that exercise. Enough talk. Let’s hit the links.
Learn and Test DMARC
Accessibility article for developers to better understand text-to-speech and screen readers.
Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders.
Think of nails on a board with a rubber band encircling them.
This article is a JavaScript adaptation of a similar article I wrote earlier for Bullet Physics and Urho3D game engine (which can be found here). It also serves as the first part to my Javascript 3D…
Sometimes, improving your application CSS just takes a one-line upgrade or enhancement! Learn about 12 properties to start incorporating into your projects, and enjoy reducing technical debt, removing JavaScript, and scoring easy wins for user experience.
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es. Latest version: 1.0.0, last published: 2 years ago. Start using cannon-es-debugger in your project by running npm i cannon-es-debugger
. There are 17 other projects in the npm registry using cannon-es-debugger.
stats-gl is a comprehensive tool to monitor WebGL performance. The Stats class provides methods to create performance panels, log performance metrics, and manage the display and layout of these panels.
There are many different ways to calculate delta time value for game physics, each with its own strengths and weaknesses.
JavaScript 2D physics library. Contribute to schteppe/p2.js development by creating an account on GitHub.
Matter.js is 2D rigid body JavaScript physics engine for the web
3D physics engine for the web.
Demo application-based class and 3D physics demos based on ammo.js. Support for several scenegraphs, including Three.js and SceneJS.
A lightweight and simple 3D physics engine for the web. See https://github.com/pmndrs/cannon-es for an updated version.
Fast and cross-platform physics engine
Learn math. Again.
Polar shapes are an incredibly simple concept that can form the foundation of some interesting and complex forms in generative art and graphics programming.
Archived Fractal Forums discussion board.
At Bantam Tools, we build desktop CNC machines with professional reliability and precision to support world changers and skill builders. Pen plotters and 3D printers.
Beautifully designed components that you can copy and paste into your apps. Accessible. Customizable. Open Source.
A replacement for setInterval() and setTimeout() which works in unfocused windows. — chrisguttandin/worker-timers: A replacement for setInterval() and setTimeout() which works in unfocused windows.
A particle pack art collection that is useful for ThreeJs particle creation.
With :has() landing in Chromium 105. Let’s take a look at some of the awesome opportunities it brings to our CSS!
We’ve tested numerous methods and products to find what’s best to restore, clean, and season cast-iron cookware.
A web component for a better select tag. Contribute to siit-dev/better-select development by creating an account on GitHub.
Simple CSS scrollbar editor.
A modern, light weight content slider . Contribute to p‑m-p/slider development by creating an account on GitHub.
In this post Matt discusses 16 accessibility issues and solutions we’ve encountered while building a bi-lingual website application for a public sector…
Facetype.js : typeface.js generator
Many materials have a well-characterized refractive index, but these indices often depend strongly upon the frequency of light, causing optical dispersion.