Youtube video embedding harm reduction
Youtube embed code to minimize data leakage.
SuperGeekery: A blog probably of interest only to nerds by John F Morton.
Welcome to my link library. These are not links to content I have created unless you see that mentioned in the link’s description. These are links I found interesting enough to want to keep track of. If you read Craft Link List, the Craft CMS newsletter I used to write, this page is a replacement of sorts for that exercise. Enough talk. Let’s hit the links.
Youtube embed code to minimize data leakage.
Namelix uses generative AI to create a short, brandable business name. Search for domain availability, and instantly generate a logo for your new business
A post discussing why you’d save links on your own site instead of a service you don’t control.
text-wrap: balance elevates responsive design by auto-balancing text lines. Learn its limitations, browser support, and meet its new sibling, text-wrap: pretty.
The Performance API is a set of standards for measuring and evaluating performance metrics with JavaScript. This article demonstrates how to use the Performance API to generate performance metrics directly in the DOM to create your own reporting.
Make sections of Craft 5 element indexes collapsible — CollapseSidebarAsset.php
A better npm publish
. Contribute to sindresorhus/np development by creating an account on GitHub.
Velvette is a library that allows you to specify in a declarative way how your transitions should behave, in isolation or as a response to a navigation, and then apply the declaration to a particular ViewTransition, NavigateEvent, or use it to handle cross-document (“MPA”) navigations.
This book explains the algorithms behind those collisions using basic shapes like circles, rectangles, and lines.
Sometimes, improving your application CSS just takes a one-line upgrade or enhancement! Learn about 12 properties to start incorporating into your projects, and enjoy reducing technical debt, removing JavaScript, and scoring easy wins for user experience.
In this tutorial we’ll have a look at javascript generators and how they can be used for animating the drawing phase for our generative sketches. We’ll cover everything from syntax to actually implementing a simple example using p5’s draw loop.
Online tool to convert HDRI maps to a cube map.
Learn and Test DMARC
Learn and Test DMARC
Accessibility article for developers to better understand text-to-speech and screen readers.
Gentle step-by-step guide through the abstract and complex universe of Fragment Shaders.
Think of nails on a board with a rubber band encircling them.
This article is a JavaScript adaptation of a similar article I wrote earlier for Bullet Physics and Urho3D game engine (which can be found here). It also serves as the first part to my Javascript 3D…
Sometimes, improving your application CSS just takes a one-line upgrade or enhancement! Learn about 12 properties to start incorporating into your projects, and enjoy reducing technical debt, removing JavaScript, and scoring easy wins for user experience.
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es. Latest version: 1.0.0, last published: 2 years ago. Start using cannon-es-debugger in your project by running npm i cannon-es-debugger
. There are 17 other projects in the npm registry using cannon-es-debugger.
stats-gl is a comprehensive tool to monitor WebGL performance. The Stats class provides methods to create performance panels, log performance metrics, and manage the display and layout of these panels.
There are many different ways to calculate delta time value for game physics, each with its own strengths and weaknesses.
JavaScript 2D physics library. Contribute to schteppe/p2.js development by creating an account on GitHub.
Matter.js is 2D rigid body JavaScript physics engine for the web
3D physics engine for the web.
Demo application-based class and 3D physics demos based on ammo.js. Support for several scenegraphs, including Three.js and SceneJS.
A lightweight and simple 3D physics engine for the web. See https://github.com/pmndrs/cannon-es for an updated version.
Fast and cross-platform physics engine