A blog prob­a­bly of inter­est only to nerds by John F Mor­ton.

Ink of the day: “MIXING…” 

SuperGeekery: A blog probably of interest only to nerds by John F Morton.

Link List

Wel­come to my link library. These are not links to con­tent I have cre­at­ed unless you see that men­tioned in the link’s descrip­tion. These are links I found inter­est­ing enough to want to keep track of. If you read Craft Link List, the Craft CMS newslet­ter I used to write, this page is a replace­ment of sorts for that exer­cise. Enough talk. Let’s hit the links.

29Jun2026

AddyOsmani.com - Loop Engineering

Loop engi­neer­ing is a sys­tem design approach where devel­op­ers build auto­mat­ed recur­sive process­es to prompt AI cod­ing agents rather than man­u­al­ly prompt­ing them each turn. The sys­tem han­dles dis­cov­ery, task assign­ment, ver­i­fi­ca­tion, and iter­a­tion inde­pen­dent­ly, with five key com­po­nents: sched­uled automa­tions, iso­lat­ed work­trees, project knowl­edge doc­u­men­ta­tion, tool con­nec­tors, and sub-agents for check­ing work.

24Jun2026

The Problem is Prompt Debt

This arti­cle exam­ines ​“prompt debt,” the hid­den costs of rely­ing on hand-tuned nat­ur­al lan­guage prompts to spec­i­fy AI sys­tem behav­ior. It explains how ini­tial pro­to­typ­ing speed masks long-term prob­lems: slow­ing iter­a­tion cycles, team coor­di­na­tion chal­lenges, and mod­el lock-in that pre­vents upgrad­ing to bet­ter alter­na­tives. The author argues that nat­ur­al lan­guage was nev­er designed as an engi­neer­ing spec­i­fi­ca­tion lan­guage and treat­ing it as one fun­da­men­tal­ly lim­its scal­able AI appli­ca­tion devel­op­ment.

24Jun2026

How to burst the AI bubble: Strike at its roots - Ars Technica

Cory Doc­torow dis­cuss­es his new book ​“The Reverse Cen­tau­r’s Guide to Life After AI,” cri­tiquing AI hype and indus­try prac­tices that trans­form humans into ser­vants of machines rather than aug­ment­ing human capa­bil­i­ty. He warns the AI bub­ble is unsus­tain­able and des­tined to col­lapse cat­a­stroph­i­cal­ly, while advo­cat­ing for push­back against nar­ra­tives of AI inevitabil­i­ty.

23Jun2026

JSON-LD Explained for Personal Websites | Ethan Hawksley

A tech­ni­cal guide explain­ing JSON-LD (JSON Linked Data) and how to imple­ment it on per­son­al web­sites. The arti­cle cov­ers fun­da­men­tals like schema struc­ture, node types, and prop­er­ties, then pro­vides prac­ti­cal exam­ples of JSON-LD code for improv­ing SEO and enabling rich­er search pre­views through struc­tured data.

15Jun2026

Honda Radar Shield by Miller CAT – Miller CAT Corp

Hon­da Radar Shield by Miller CAT pro­tects the front radar dis­tance sen­sor behind your Hon­da’s grille emblem from theft. Made from USA-man­u­fac­tured 16-gauge stain­less steel, it safe­guards adap­tive cruise con­trol and col­li­sion mit­i­ga­tion sys­tems with­out obstruct­ing radar per­for­mance.

15Jun2026

igr/gart: gënérative ȧrt

Gȧrt is a Kotlin-based gen­er­a­tive art frame­work using Skiko for ren­der­ing, Box2D for physics sim­u­la­tion, and FFm­peg for video encod­ing. It pro­vides util­i­ties for cre­at­ing and ren­der­ing still images and ani­ma­tions, with hot reload sup­port and an exten­sive gallery of 228 exam­ple art­works. The project includes inter­ac­tive tools like a gra­di­ent gen­er­a­tor and func­tion plot­ter, plus exam­ple projects and tem­plates for get­ting start­ed.

14Jun2026

Local models in mid-2026: the engineering that closed the gap · coles.codes

This arti­cle exam­ines how local lan­guage mod­els became prac­ti­cal­ly viable by mid-2026 through engi­neer­ing inno­va­tions rather than raw para­me­ter scal­ing. Key advances include sparse atten­tion mech­a­nisms that reduce com­pu­ta­tion­al com­plex­i­ty and mix­ture-of-experts archi­tec­tures that main­tain large knowl­edge while acti­vat­ing only a frac­tion of para­me­ters per token. The author dis­cuss­es spe­cif­ic effi­cient mod­els like Qwen 3.6, Gem­ma 4, and DeepSeek V4 that enable prac­ti­cal local deploy­ment for writ­ing, research, and spe­cial­ized tasks.

05Jun2026

microsoft/markitdown: Python tool for converting files and office documents to Markdown

Mark­It­Down is a light­weight Python util­i­ty that con­verts var­i­ous file for­mats (PDF, Word, Excel, Pow­er­Point, images, audio, HTML, and more) to Mark­down for use with large lan­guage mod­els and text analy­sis pipelines. It pre­serves doc­u­ment struc­ture like head­ings, lists, tables, and links while pri­or­i­tiz­ing token effi­cien­cy and LLM com­pat­i­bil­i­ty. The tool sup­ports Python 3.10+ and can be used via com­mand-line inter­face or Python API.

24May2026

anthropics/knowledge-work-plugins: Open source repository of plugins primarily intended for knowledge workers to use in Claude Cowork

Open source repos­i­to­ry of plu­g­ins for Claude that enhance pro­duc­tiv­i­ty across knowl­edge work roles includ­ing sales, mar­ket­ing, cus­tomer sup­port, prod­uct man­age­ment, legal, finance, and more. Each plu­g­in inte­grates with pop­u­lar tools like Slack, Notion, Hub­Spot, and Jira to cus­tomize Claude’s capa­bil­i­ties for spe­cif­ic job func­tions and com­pa­ny work­flows.

23May2026

Shortcuts Playground — Describe it. Build it. Run it

Short­cuts Play­ground is a free, open-source plu­g­in that con­verts plain Eng­lish descrip­tions into work­ing Apple Short­cuts files using AI agents like Claude. Users type a sen­tence and receive a ready-to-import .short­cut file with all actions, vari­ables, and log­ic auto­mat­i­cal­ly con­fig­ured, elim­i­nat­ing man­u­al drag-and-drop build­ing.

23May2026

Introducing Shortcuts Playground: Create Apple Shortcuts with Claude Code or Codex - MacStories

Short­cuts Play­ground is a free, open-source plu­g­in for Claude Code and Codex that gen­er­ates Apple Short­cuts using nat­ur­al lan­guage prompts. Users can request any short­cut and receive a ready-to-import file with­in min­utes. The Mac­Sto­ries Short­cuts Archive has been redesigned with new cat­e­gories and now includes 100 AI-gen­er­at­ed short­cuts ver­i­fied by the cre­ator.

24Apr2026

NETRonline: Historic Aerials

NETRon­line’s His­toric Aeri­als is the largest online data­base of U.S. his­tor­i­cal aer­i­al imagery dat­ing back to the 1920s. Users can explore an inter­ac­tive map view­er to see how loca­tions have changed over time, with orthorec­ti­fied imagery avail­able for down­load in mul­ti­ple for­mats or as phys­i­cal prints. Sub­scrip­tions offer addi­tion­al fea­tures like ad-free view­ing, anno­ta­tion tools, and access to Geo­T­IFFs for pro­fes­sion­al use.

16Apr2026

Solarus

Solarus is a light­weight, free, open-source 2D game engine writ­ten in C++ with Lua script­ing. It fea­tures a graph­i­cal edi­tor and launch­er, sup­ports mul­ti­ple plat­forms, and has an active com­mu­ni­ty cre­at­ing games. Cur­rent sta­ble ver­sion is 2.0.4.

14Apr2026

Image Colors

Image Col­ors is a Craft CMS plu­g­in that auto­mat­i­cal­ly extracts dom­i­nant col­or palettes from images across six regions, offer­ing weight­ed col­ors, focal point aware­ness, and mul­ti­ple access meth­ods includ­ing a field type, Twig API, and GraphQL sup­port. Fea­tures include auto­mat­ic extrac­tion on upload, asset index swatch­es, and a con­sole com­mand for bulk pro­cess­ing. Free to use and com­pat­i­ble with Craft 5.

13Apr2026

I ran Gemma 4 as a local model in Codex CLI

Gem­ma 4’s dra­mat­i­cal­ly improved tool-call­ing capa­bil­i­ty (up from 6.6% to 86.4% on bench­marks) makes local agen­tic cod­ing viable for the first time, though set­up requires non-obvi­ous con­fig­u­ra­tion on both Apple Sil­i­con and NVIDIA hard­ware.

13Apr2026

Productive procrastination

Max van IJs­sel­muiden explores ​“pro­duc­tive pro­cras­ti­na­tion” — doing enjoy­able, pro­duc­tive work that avoids nec­es­sary tasks. He exam­ines why we choose new­er projects over over­due work, ana­lyzes a pro­duc­tiv­i­ty matrix from Casey Nei­s­tat, and inves­ti­gates the brain sci­ence behind pro­cras­ti­na­tion, includ­ing how neg­a­tive emo­tions trig­ger avoid­ance behav­ior.

10Apr2026

Anthropic Courses

Anthrop­ic Acad­e­my offers a com­pre­hen­sive suite of cours­es cov­er­ing Claude AI usage, API inte­gra­tion, devel­op­ment work­flows, and AI flu­en­cy across mul­ti­ple domains. Cours­es range from begin­ner tuto­ri­als like Claude 101 to advanced top­ics includ­ing Mod­el Con­text Pro­to­col imple­men­ta­tion and agent skills devel­op­ment. The plat­form uses Skill­jar, a learn­ing man­age­ment sys­tem, to deliv­er inter­ac­tive con­tent, track progress, and pro­vide com­ple­tion cer­tifi­cates.

10Apr2026

Unsloth Studio Documentation

An open-source, no-code web UI for train­ing, run­ning, and export­ing open mod­els in one uni­fied local inter­face.

07Apr2026

Codesight: Universal AI context generator.

This GitHub page presents code­sight, a uni­ver­sal AI con­text gen­er­a­tor. It saves thou­sands of tokens for AI tools by build­ing a per­sis­tent knowl­edge base direct­ly from your code­base.

05Apr2026

Stereogram Generator

This stere­ogram gen­er­a­tor cre­ates hid­den 3D images. Use pre­set or cus­tom depth maps and pat­terns, adjust­ing inten­si­ty and res­o­lu­tion.

04Apr2026

Stephen King | The Plant: Zenith Rising

This page details Stephen King’s unfin­ished eBook, ​“The Plant” (2000). It’s about a sin­is­ter plant offer­ing a pub­lish­ing com­pa­ny suc­cess for human sac­ri­fices, dis­trib­uted via hon­or sys­tem.